Autor Tema: ChatControl v7.8.22 → 1.12  (Leído 16411 veces)

C4BR3R4

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ChatControl v7.6.29 → 1.12
« Respuesta #15 en: 10 de Enero de 2018 a las 08:43 »
 7.6.29

        New | Added New Clear_Data_If_Inactive option that will clear inactive players from data.db on each plugin's start (channels, /ignore, etc.). This will lower the I/O pressure on player data (stored in HashMap's) and improve performance in lobbies and big servers. Defaults to 30 days.
        Fix | Solved rare ArrayIndexOutOfBoundsException error in packet rules.

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ChatControl v7.6.30 → 1.12
« Respuesta #16 en: 10 de Enero de 2018 a las 16:05 »
 7.6.30

        Improve | Decreased RAM usage by 50% thanks to merging the two HashMaps storing player information into one.
        Improve | The "Reset_Cache_On_Quit" option now removes player's cache from the map, saving space in memory. Use if running a big lobby with lots of players joining/quitting. Breaks anti-bot.
        Fix | Fixed a NullPointerException on startup when your data.db lacks player information....

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ChatControl v7.6.31 → 1.12
« Respuesta #17 en: 12 de Enero de 2018 a las 08:51 »
 7.6.31

        Improve | Better informational messages on syntax errors in yaml files.
        Fix | Solved a null pointer exception when MVdWPlaceholderAPI returned a null message.

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ChatControl v7.6.33 → 1.12
« Respuesta #18 en: 18 de Enero de 2018 a las 21:36 »
 7.6.33

        New | Added formatting support in MoTD. Simple set Motd.Message to the formatter name in formatting.yml (case-sensitive).
        Improve | Solved long-term inconsistency where in Party channel players would still be able to send messages even when not having any town/nation/faction etc. Big thanks to @v3Monsta for taking work on his shoulders on GitHub.
        Improve | Updated Spanish translation. Thanks to @C4BR3R4!
        Fix / Beta | Attempt to correct some misbehaviour in relational placeholders.
        Fix | Solved '[SIGN at ...] Ad_Info' doesn't exist' error with signs having advertisements.


 7.6.32

        Fix | Solved a misplaced message in the Italian localization about private messages. Thanks to @xion87 for the report.
        Misc | The plugin should now start a slightly faster.

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ChatControl v7.6.34 → 1.12
« Respuesta #19 en: 31 de Enero de 2018 a las 20:10 »
 7.6.34

        Fix | Solved reported issues with relational placeholders from PlaceholderAPI.
        Fix | Solved a rare null pointer exception when formatting chat.

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ChatControl v7.7.0-BETA → 1.12
« Respuesta #20 en: 17 de Febrero de 2018 a las 08:41 »
 7.7.0-BETA

    Note: As always, this release covers many new updates and it is considered beta. That means, I have tested it multiple times to ensure it's safe, but I am currently on travel and due to amount of code changed, there might be bugs.

    Note 2: There are less shiny features and more (invisible) code changes. Features will come later, as I believe stability and low bug ratio outperforms high amount of features coded chaotically with bugs.

        Breaking | Changed auto-join permissions for channels to
        chatcontrol.channel.autojoin.{channel}.{mode}
        New | Added Warn_If_Caps_Above_Percent option to Anti Caps to only send warning messages if the caps percentage reaches that specified amount.
        Improve | Sound notify no longer requires Chat Formatter or Channels to work.
        Improve | Discord messages sent from Discord's channel set as Discord Channel for admin chat are now automatically send to admin chat in ChatControl.
        Improve | Decreased memory usage and increased concurrency safety due to static unified access to settings files instead of multiple instances.
        Improve / Breaking | API has been changed and extended. New methods are available, such as: filtering a message, running it through our rule system from your plugin, etc. ChannelPlayer class has been removed.
        Fix | Solved issues with auto-join into channels, especially when using MySQL. The data.db file won't be used for storing channels at all, when on MySQL.
        Fix | Solved issues with death messages in PvP for Minecraft 1.8.x and older.
        Fix | Corrected few typos in the localization.
        (...) many code changes and rewrites to enhance performance, increase coding standards and adjust to latest functions of Java 8.

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ChatControl v7.7.3 → 1.12
« Respuesta #21 en: 28 de Febrero de 2018 a las 08:43 »
 7.7.3

        Improve | Better and faster anti-bot checking before the player logs in. This also resolves issues around Vault.


 7.7.2

        Fix | Solved an error in Discord when a player's permission is null, for example by a plugin that does this such as LuckPerms.


 7.7.1

        Fix | Solved a message at General.Sign_At_Location lacking in the Chinese translation.

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ChatControl v7.7.4 → 1.12
« Respuesta #22 en: 06 de Marzo de 2018 a las 08:52 »
7.7.4

        Fix | Solved join/quit/kick messages not showing when set on "default".
        Fix | Solved antibot re-join delay sometimes throwing an error related to Vault.


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ChatControl v7.8.1 → 1.12
« Respuesta #24 en: 15 de Marzo de 2018 a las 21:13 »
 7.8.1

        New | Added an option to log McMMO spying to console.
        New | Added an option to disable McMMO party spying.
        New | Added Turkish (tr) translation by @Pluginsel. Thanks!
        Improve | Not private messaging yourself prevention now works on bungee as well.
        Improve | Auto-start private messages are no longer case-sensitive.
        Change | The /me command can no longer be used from console. Reason: the variables cannot be replaced properly resulting either in an error or corrupted message.
        Fix | Solved mcMMO spy messages showing up twice when you are in mcMMO chat.


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ChatControl v7.8.4 → 1.12
« Respuesta #26 en: 25 de Marzo de 2018 a las 21:03 »
 7.8.4

        Improve | The /chc color menu now works everywhere - channels, global chat, admin chat, ...!
        Improve | Better chat clear function - sends 1000 lines or random length to support modded clients as well.
        Fix | Solved reported issues when spy for party chat in mcMMO would not work anymore.
        Misc | Added new debugger section: "bungee" for debug messages when communicating with BungeeControlBridge.

 7.8.3

        Fix | Solved a minor error when a line in MOtD is empty.

 BungeeControlBridge Important Update

    Don't forget to update ChatControl below!

    If you ever had a private message (PM) being sent to a wrong player, this may be for you:

    We recently introduced partial matching in PM's, meaning that typing "/tell kngrko" or "/tell arko" would actually find the player "kangarko". All was perfect except for the cases where more players would give same match rates.

    The new updated adds an option to edit the match rates (so you can make it much more strict) or disable this feature completely.

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ChatControl v7.8.5 → 1.12
« Respuesta #27 en: 28 de Marzo de 2018 a las 22:14 »
 7.8.5

    WANT TO MAKE YOU OWN CHATCONTROL ? READ BELOW

    Oh note! Please update BungeeControlBridge.

        Improve / Major | Yerr pirates make sure all rules now read and apply from top to bottom according to their files.
        Breaking | Moved the API class ChannelAPI to "me.kangarko.chatcontrol.api.channel" package. Nuff said.
        Fix | Solved a rare reported crash that may or may not be caused by us. We are investigating this issue.

    I am preparing a full video course so you can create your own ChatControl and no longer need my support. As a result, I am quitting after the course's released. Just kidding. Still, you will learn not only how to make own Java plugins, sell them on Spigot, but also how to write great copies and design custom pages like Boss, Puncher, AutoPlay have etc. I'll be also covering obfuscation, live debugging and all the goodies. Stay tuned.

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ChatControl v7.8.6 → 1.12
« Respuesta #28 en: 08 de Abril de 2018 a las 09:59 »
 7.8.6

        Improve | Better performance when communicating with BungeeControlBridge.

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ChatControl v7.8.7 → 1.12
« Respuesta #29 en: 18 de Abril de 2018 a las 16:25 »
7.8.7

        New | You can now tag multiple players in Sound Notify.
        New | The auto-mode for private messages (if you start your chat with @ + player name) now logs to the console.
        Improve | More detailed check if the player can spy on books or signs, corrects rare warnings to wrong players.
        Improve | Updated DiscordSRV integration. Now requires 16.1 or newer DiscordSRV.
        Improve | The /spy command will automatically disable when the player no longer has the permission.
        Fix | Solved an error in mcMMO hook when the player in party chat is not found (left in the meanwhile).