1.4.5
Note: Please update your GameAPI library.
New | Added an option to configure how far from each mob spawner should we spread out the monsters, so they aren't stacked up at one place.
To use, create "Mob_Spread" option in your arena .yml files, and assign it a number, for example 3 so mobs are randomly spawned in radius of 3 blocks around the spawner.
Fix | Solved "No value present" errors when a mob dies in the arena
1.4.4
Note: Please update your GameAPI library.
New | Added option to teleport players to random spawnpoints on respawn, instead of always moving them to their initial one when the arena started.
To use, add "Random_Respawn_Location: true" option to your arena .yml file in arenas/ folder. You can only put this option to the arenas you wish to have this feature.
Fix | Solved the end title message not displaying.
1.4.3
Note: Please update your GameAPI library.
New | You can now set different exp rewards for custom bosses from Boss or MythicMobs (simply write the name of the boss to Experience.Amount.Kill in settings.yml).
New | Added commands to be executed as each player when an arena ends:
How to use: If you want to use this feature, add the following section to your arena .yml file(s) in arenas/ folder.
#
# Commands to run as the player when the arena finished. Use {player} for player and place each on
# a new line like in Interaction section.
#
# NB: Use "@tell <message>" to send messages to the player.
#
# NB: There is a special command "@connect <server>" that will send player to another server,
# if you have a BungeeCords network. Replace <server> with the target server.
#
Commands_On_Finish: []
Fix | Solved "Player cache has not any arena" error on player join (we teleport players accidentaly found in arenas' regions when they join, for safety back to spawn).