deathcompass reload
# Item Display Nameitemname: 'Brújula'# Item Loreitemlore: - '&eUbicación de tu último' - '&epunto de muerte'# Custom Messages## Variable substitutions:# %itemname% Item name as configured above# %playername% Player's full name# %playernickname% Player's nickname# %playerdisplayname% Player's display name, including prefix/suffix# %worldname% World name that player is inmessages: respawn: enabled: true string: '&eAhora, brújula apunta hacia el lugar donde has muerto.' destroy: enabled: true string: '&c%itemname% destruido.'