Autor Tema: KillerMoney v4.1.2 → 1.12  (Leído 5793 veces)

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KillerMoney v4.1.2 → 1.12
« en: 05 de Junio de 2016 a las 14:26 »
KillerMoney
Gana/pierde dinero u otros objetos matando
Código: [Seleccionar]
killermoney reload

Spigot: https://www.spigotmc.org/resources/killermoney.485/
Bukkit: http://dev.bukkit.org/bukkit-plugins/killermoney/
Nodos: killermoney.admin | killermoney.*


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KillerMoney v3.16 para MC 1.10
« Respuesta #1 en: 27 de Julio de 2016 a las 13:19 »
KillerMoney 3.16
- Added Custom commands chance option (example: say {player} killed a PIG;75%)
- Added Dutch translation ( Thanks Maarten)

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KillerMoney v3.17 ~ 1.10
« Respuesta #2 en: 21 de Septiembre de 2016 a las 16:13 »
KillerMoney 3.17

- Modified permission system
- Fixed KillerMoney command permissions
- Added "km" alias for killermoney command
- Removed unused random number function

"KillerMoney.cmd.reload" replaced with "killermoney.admin" and you can set bigger multiplier permission, no limit now.

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KillerMoney v3.2 ~ 1.10
« Respuesta #3 en: 31 de Octubre de 2016 a las 12:53 »

KillerMoney 3.2

Change log

    Minor fixes
    "Money losing" in PLAYER section. In PVP victim will lose money, without cash-transfer option. Just add

    Lose:
          Chance: 100%
          Value: 1 ? 2


    to PLAYER in mobs.yml
    MineStatus support (MOB-KILLS Graph) (More info on MineStatus project page)
    https://dev.bukkit.org/media/images/93/238/chart_2_.png

In the next version:

    More graph and graph settings
    Money lose on other dead cause: falling, kill by mob, etc.

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KillerMoney v3.3 → 1.11
« Respuesta #4 en: 24 de Noviembre de 2016 a las 11:13 »
KillerMoney 3.3


Change log

    Updated to 1.11. Supported new entities:
        DONKEY
        ELDER_GUARDIAN
        EVOKER
        HUSK
        LLAMA
        MULE
        SKELETON_HORSE
        STRAY
        VEX
        VINDICATOR
        WITHER_SKELETON
        ZOMBIE_HORSE
        ZOMBIE_VILLAGER

    MineChart support (COLLECTED-MONEY Graph) (More info on MineChart project page)
   

    Fixed a problem in MineChart (MineStatus) API support caused by rebrand

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KillerMoney v3.4 → 1.11
« Respuesta #5 en: 14 de Diciembre de 2016 a las 08:26 »
3.4
    Removed unused "Global-money-multiplier" option from config
    Added daily killing limit to mobs. When limit reached, then player will not earn reward. It will be reset every 24 hours or server restart.
    You can set it in mobs.yml in the following format:

    SHEEP:
       Money:
          Chance: 100%
          Value: 1 ? 2
       Daily-limit: 10

I am working on KillerMoney v4. I will make major recode and changes. Please fill this form, because I would like know what is the important features in KillerMoney v3.

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KillerMoney v4.0.0 → 1.11
« Respuesta #6 en: 03 de Abril de 2017 a las 07:54 »
Before you install this version remove your current /plugins/KillerMoney directory (make backup if you need restore). This is important step, because I changed the config files' structure.

I completely rewrote this plugin. This is a beta build, so maybe there are some bugs. If you find bug, please report it on github issue tracker.

- (Added) Action bar message method
- (Added) Money reward, item drop and command execution limit
- (Added) Money item drop
- (Added) Money, item and command execution setup possibility / world
- (Added) "Enabled" options in entities config
- (Added) Random amount for item drop
- (Added) Run method (ALL or RANDOM)
- (Added) Division mode (LAST_HIT or SHARED)
- (Added) Rational number usage in chance and multiplier permissions
- (Added) Permission setup for money, items, commands
- (Added) Permissions for money multiplier and limit bypass
- (Added) "/km multiplier <multiplier> <time>" command (global multiplier with countdown)
- (Added) "/km limit reset" command
- (Modified) Using semver versioning schema
- (Modified) Changed mcstats to bstats
- (Modified) Default config, entities config and language config structure
- (Removed) Integrated translations
- (Removed) Random message sending ability
- (Removed) Reward when a player falled into void
- (Removed) "Lose" section in player entity (It will be available later)
- (Removed) Modded server support

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KillerMoney v4.0.0 → 1.11
« Respuesta #7 en: 03 de Abril de 2017 a las 08:17 »
Conflicto con FeatherBoard https://hastebin.com/daquqitena.vbs

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KillerMoney v4.0.2 → 1.11
« Respuesta #8 en: 20 de Abril de 2017 a las 08:29 »
4.0.2
(Fixed) Update checker

4.0.1
(Fixed) Random-method in Command and Item section in entities.yml

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KillerMoney v4.1.0 → 1.12
« Respuesta #9 en: 26 de Julio de 2017 a las 13:06 »
4.1.0

    (Added) Minecraft 1.12 support (Added parrot and ACTION_BAR compatibility)
    (Added) "Anyone-can-pick-it-up" option for money item drop in config
    (Added) Built-in versioning system for better plugin update
    (Added) Minimal API (WIP)
    (Modified) Changed values in default config: "Disable-spawner-egg-farming: false" and "Allowed-gamemodes: SURVIVAL, CREATIVE"
    (Fixed) Major money and limit multiplier bug
    (Fixed) Update check
    (Fixed) Plugin loading when economy or vault not installed

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KillerMoney v4.1.1 → 1.12
« Respuesta #10 en: 09 de Agosto de 2017 a las 08:55 »
4.1.1 https://dev.bukkit.org/projects/killermoney/files/2461978

    (Fixed) Config loading when the server is not spigot-based
    (Fixed) Player could change money item name

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KillerMoney v4.1.2 → 1.12
« Respuesta #11 en: 11 de Agosto de 2017 a las 00:51 »
4.1.2

(Fixed) When killer left the server and any other player want pick up money item then the server drop null pointer exception

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KillerMoney v4.1.2 → 1.12
« Respuesta #12 en: 11 de Octubre de 2017 a las 00:02 »
Desinstalado.